Blender for animation and film-based production
Manrique, Michelangelo2014
Books, Manuscripts
See Why Blender Is Right for Your Studio's Pipeline Blender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Whether you are a beginner or more advanced user, you'll see why Blender should be taken into consideration in animation and film production. This Blender reference will help you: Manage your projects from start to finish Understand the different stages in any animation production See how studios work and develop their animation projects Describing the versatility and power of Blender, the book shows you why studios should incorporate Blender in their pipeline. It avoids tedious tutorials and incomprehensible examples. Instead, the book guides you toward finding efficient solutions for issues with your production files or pipeline. It familiarizes you with the animation industry and explores the risks involved in choosing Blender as a primary tool in animation studios. See Why Blender Is Right for Your Studio's Pipeline Blender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Whether you are a beginner or more advanced user, you'll see why Blender should be taken into consideration in animation and film production. This Blender reference will help you: Manage your projects from start to finish Understand the different stages in any animation production See how studios work and develop their animation projects Describing the versatility and power of Blender, the book shows you why studios should incorporate Blender in their pipeline. It avoids tedious tutorials and incomprehensible examples. Instead, the book guides you toward finding efficient solutions for issues with your production files or pipeline. It familiarizes you with the animation industry and explores the risks involved in choosing Blender as a primary tool in animation studios.
Main title:
Blender for animation and film-based production / Michelangelo Manrique.
Author:
Manrique, Michelangelo, author
Imprint:
Boca Raton : CRC Press, 2014.
Collation:
284 pages : illustrations (black and white) ; 26 cm
Notes:
Includes bibliographical references and index.
Contents:
Why Blender History of Blender BLENDER'S ROADMAP Blender User Interface START UP BLENDER CONTROLS AND BUTTONS EDITOR SYSTEM EDITOR TYPES MODES AND CONTEXT INTERNATIONALIZATION Blender in a Digital Studio Pipeline USING BLENDER FOR PREPRODUCTION TASKS USING BLENDER FOR POSTPRODUCTION TASKS ORGANIZE THE PROJECT IN DISK BLENDER AND THE OPEN MOVIES Modeling Your Main Character MODELING IN BLENDER MODIFIERS MAKING PROPS BUILDING THE ENVIRONMENT OF THE SCENE TOPOLOGY SOLUTIONS Applying Materials to Our Objects PREVIEW DIFFUSE SPECULAR SHADING TRANSPARENCY MIRROR SUBSURFACE SCATTERING STRAND OPTIONS SHADOW Blender Internal Textures PREVIEW COLORS MAPPING INFLUENCE UV Unwrap and External Textures UNWRAPPING A MESH UV LAYOUTS EDITING UVS OPTIMIZE THE UV MAP COMBINE UV MAPS REFINE LAYOUT APPLYING IMAGES Introduction to Rigging: Armatures and Bones THE ARMATURE OBJECT BONES The Animation Process TIMELINE AND ANIMATICS MARKERS KEYFRAMES TYPES OF ANIMATION USING CONSTRAINTS IN ANIMATION SHAPE KEYS WALKCYCLE Introduction to Lighting LAMPS SHADOW ENVIRONMENT LIGHT AMBIENT OCCLUSION RESOLVING ISSUES WITH LIGHTS Compositing Nodes SETTING UP NODES USING NODES NODE TYPES Using Particles and Dynamics DYNAMICS AND FORCE FIELDS COLLISIONS PARTICLES SOFT BODY CLOTH FLUIDS SMOKE Render BLENDER INTERNAL CYCLES EXTERNAL RENDER ENGINES RENDER SETTINGS AND TIPS Final Movie Compositing USING BLENDER IN POSTPRODUCTION Python PYTHON API BLENDER/PYTHON API IN FILM PRODUCTION Film Promotion and Conclusion CONCLUSION Appendix References Index
ISBN:
97814822047429781482204742 (pbk)9781482204759 (PDF ebook)
Dewey class:
777.7
Language:
English
BRN:
2060768
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