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Thumbnail for Rise of the videogame zinesters : how freaks, normals, amateurs, artists, dreamers, drop-outs, queers, housewives, and people like you are taking back an art form

Rise of the videogame zinesters : how freaks, normals, amateurs, artists, dreamers, drop-outs, queers, housewives, and people like you are taking back an art form

Anthropy, Anna2012
Books, Manuscripts
Part critical essay, part manifesto, part DIY guide and altogether unprecedented, Anna Anthropy's book shows why the multi-billion dollar videogame industry needs to change - and how a new generation of artists can change it.
Author:
Imprint:
New York : Seven Stories Press, [2012]©2012
Collation:
vii, 198 pages : illustrations (black and white) ; 21 cm
Notes:
Includes bibliographical references and index.
ISBN:
9781609803728 (pbk)
Dewey class:
794.8
LC class:
GV1469.3
Language:
English
BRN:
1484021
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